Faux Fixe Command in George?

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Animark
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Faux Fixe Command in George?

Post by Animark »

Hello,

I want to make a button that automatically sets a Faux-Fixe with a value = 2 to an exposure. Is there a possibility to do that - maybe with George?

Thanks from Animark
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Hervé
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Re: Faux Fixe Command in George?

Post by Hervé »

there is nothing to set the faux fixe value with Grg
I added a new cmd in the next update: tv_exposurefauxfixe image count
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Mads Juul
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Re: Faux Fixe Command in George?

Post by Mads Juul »

Hervé wrote:there is nothing to set the faux fixe value with Grg
I added a new cmd in the next update: tv_exposurefauxfixe image count
cool is it going to be possible to only read the Fau Fixe with this function?
-mads
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Hervé
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Re: Faux Fixe Command in George?

Post by Hervé »

madsjuul wrote:
Hervé wrote:there is nothing to set the faux fixe value with Grg
I added a new cmd in the next update: tv_exposurefauxfixe image count
cool is it going to be possible to only read the Fau Fixe with this function?
-mads
tv_exposureinfo will return the faux fixe value if the image is an exposure.
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Mads Juul
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Re: Faux Fixe Command in George?

Post by Mads Juul »

Hervé wrote: tv_exposureinfo will return the faux fixe value if the image is an exposure.
So what exactly will tv_exposureinfo return if its on an exposure with faux- fix lets say value 3

Exposure 3??

if tv_exposureinfo starts returning numbers I would like it to return how many exposures the current instance have for instance

Exposure 1 44 5 where the first is the start of the instance and 2. is the end frame of the exposure and the 3. is the current frame(but we already got that) And if its Faux Fix

it could return FAUXFIXE start end value and faux fixe value

Anyways if you are changing the behavior of the tv_exposureinfo I think it could be nice to also be able o get the number of exposures and where you are in the instance.
-mads
Mads Juul
Storyboard Artist
blog: http://mjstoryboard.blogspot.dk/
Mail: mjstoryboard@gmail .com

Windows 10, 64 bit i7-4790 CPU 4.00 Hz,32 GB RAM, With TVP Animation 11 Pro (11.0.2-64bits)
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