One could make a simple Button/Script that would read the current brush's WetProfile, let the user edit-tweak or add more values, then install the new values to the WetProfile for the brush.
Here is a simple embedded script that will read and display a brush's current WetProfile settings:
Code: Select all
tv_BrushRestore WetProfile
parse result d CurrentWetProfile
tv_warn "the current wetprofile = " CurrentWetProfile
In the resulting displayed numbers, the first number tells
how many points, the second number tell
which point is current selected, the third number 0/1/2(spline, linear, Poly) is
type of interpolation and the rest of the numbers are
X,Y pairs representing where each point is located.
For more information check out the Documentation for GEORGE
HERE: Look in Chapter 21 "The advanced functions of TVPaint animation, How to use the "George" scripting language, Instructions and Commands " search for
WetProfile which will be under the tv_BrushRestore command and the tv_RestoreBrush command details...
Sven